// SoundBuffer.h
// 1.0

//    This file is part of OpenRedAlert.
//
//    OpenRedAlert is free software: you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation, version 2 of the License.
//
//    OpenRedAlert is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.
//
//    You should have received a copy of the GNU General Public License
//    along with OpenRedAlert.  If not, see <http://www.gnu.org/licenses/>.

#ifndef SOUNDBUFFER_H
#define SOUNDBUFFER_H

#include <vector>

#include "SDL/SDL_types.h"

#include "SDL/SDL_mixer.h"

using std::vector;

typedef vector<Uint8> SampleBuffer;

/**
 */
class SoundBuffer
{
public:
    SampleBuffer data;
    Mix_Chunk * chunk;
};

#endif //SOUNDBUFFER_H
